MU Fighters
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Jewels, Excellent and Ancient Items in MU Fighters

MU Fighters jewels and excellent items

In MU Fighters (OpenMU Season 6 Episode 3), Jewels and Excellent items are the heart of your progression: you use jewels to upgrade and refine your gear, and Excellent sets and weapons carry the bonuses that make a real difference in PvM and PvP. This guide shows exactly which ones exist, which zones and bosses drop them, the real drop rates configured on the server, and the other ways to get each item (events, boxes and shops). Everything here comes from the server’s applied configuration; where something depends on the OpenMU core and isn’t pinned down in our config, it’s marked as per the server’s current configuration.

What Jewels are

Jewels are the classic MU gems, used to evolve and improve gear (the exact effect of each one — leveling up, adding an option, etc. — follows per the server’s current configuration). In MU Fighters they drop by zone: low-level maps drop basic jewels, and advanced maps drop the rarer ones.

The jewels with a configured drop on the server are:

JewelGroup/NumberWhere it first appears
Jewel of Bless(14, 13)Noria, Lorencia
Jewel of Soul(14, 14)Lorencia, Dungeon
Jewel of Life(14, 16)Lost Tower onward
Jewel of Creation(14, 22)Atlans onward
Jewel of Guardian(14, 31)Icarus onward
Jewel of Harmony(14, 42)Swamp of Calmness, LaCleon

Heads-up about Jewel of Chaos: in the Devias, Lost Tower, Atlans and Tarkan zones, the applied server configuration emits the pair (12, 15) — which is group 12 (wings), Number 15, and not the Jewel of Chaos (which would be group 14, Number 15). In practice, the Jewel of Chaos is not dropping in those four zones through the map droplist; it does appear correctly in the Event Points shop (see further below). Treat this as a config issue to fix.

Where Jewels drop (by zone)

Each zone has a monster level range and a per-kill chance (a value from 0 to 1; for example 0.02 = 2%). The table below is exactly what the server applies:

ZoneMonster level rangeChanceJewels dropped
Noria1–300.03Bless
Lorencia2–400.02Bless, Soul
Dungeon19–800.02Bless, Soul
Devias20–900.02Soul + (12,15)*
Lost Tower47–900.02Soul, Life + (12,15)*
Atlans43–740.02Soul, Creation + (12,15)*
Tarkan72–930.025Life, Creation + (12,15)*
Icarus75–1080.025Life, Creation, Guardian
Aida72–1200.025Life, Creation, Guardian
Kanturu I80–1290.03Creation, Guardian
Swamp of Calmness95–1370.03Creation, Guardian, Harmony
LaCleon102–1480.03Guardian, Harmony

*(12,15) is the group 12 / Number 15 pair that drops in place of Chaos — see the note above.

How to read it: the drop runs for every monster on the map whose level falls within the listed range. There’s no per-monster drop in these zones — it’s map-wide.

What Excellent items are

Excellent items are upgraded versions of armor sets and weapons, with extra bonuses (the exact bonus effects follow per the server’s current configuration). In MU Fighters they also drop by zone, as complete sets (helm, armor, pants, gloves, boots) plus a few weapons. The more advanced the zone, the better the set and the higher the chance.

Noria has no Excellent group — it’s the only zone without Excellent in the droplist.

Where Excellent items drop (by zone)

ZoneMonster level rangeChanceExcellent setsExcellent weapons
Lorencia2–400.003ScaleSword 7
Dungeon19–800.004Brass, PlateSword 8, Mace 3
Devias20–900.005Plate, DragonSword 11, Staff 4
Lost Tower47–900.006Legendary, SacredSword 15, Staff 5
Atlans43–740.006Dragon, SacredSpear 9, Bow 5
Tarkan72–930.008Ashcrow, Eclipse, Storm CrowSword 16, Mace 7
Icarus75–1080.01Black Dragon, Grand Soul, DivineBow 17, Staff 8
Aida72–1200.01Divine, Dark Phoenix, Thunder HawkSword 17, Staff 9
Kanturu I80–1290.012Dark Phoenix, Dark Soul, Great DragonSword 18, Mace 17
Swamp of Calmness95–1370.015Great Dragon, HurricaneSword 24, Staff 30
LaCleon102–1480.02Dragon Knight, Volcano, SunlightSword 22, Staff 33

Each set drops as armor pieces (helm/armor/pants/gloves/boots). The exact names of the Excellent weapons (which sword “Sword 7” is, etc.) follow per the server’s current configuration.

What about Ancient items?

Ancient items (old sets with set bonuses) are not in the current zone droplist. In the applied configuration, zones only populate Jewels and Excellent — Ancient was left out of this stage. For now, obtaining Ancient items follows per the server’s current configuration.

Jewels and boxes from bosses

Season 6 bosses drop reward boxes (the box is always the Box of Luck item, group 14 / Number 11; the content varies by the box “level”). There are three tiers:

TierBox levelChanceContent (general rule)
Mid00.2 (20%)Random item / zen
High80.25 (25%)Excellent
End100.5 (50%)Excellent

(Content rule by box level: levels 8–12 give Excellent; 0–3 and 13 give a random item/zen — per the plan’s configuration. The exact content of each box follows per the server’s current configuration.)

Bosses by tier:

TierBosses
Mid (box level 0, 20%)Balrog, Lizard King, Zaikan, Illusion of Kundun 1, 2 and 3
High (box level 8, 25%)Dark Phoenix, Witch Queen, Hell Maine, Illusion of Kundun 4 and 5
End (box level 10, 50%)Bloody Witch Queen, Erohim, Illusion of Kundun 6 and 7, Selupan, Devil Lord, Soram, Balram

There is no “required level” to open the Box of Luck in our configuration.

Jewels in scheduled invasions

The server has two scheduled invasions that bring extra monsters (and with them, more chances at zone and box jewel/excellent drops):

InvasionMonstersDurationRecurrence
Golden Invasion9 golden mobs30 minevery 4h
Red Dragon Invasionmonster 4430 minevery 6h

The exact maps and UTC times for each invasion follow per the server’s current configuration.

Jewels and boxes as event rewards

On top of zone drops, you earn jewels and Box of Luck by completing the mini-games — Blood Castle, Chaos Castle and Devil Square. The item reward goes straight to your inventory and every participant gets it (you don’t have to be the winner). It scales by the event’s level tier:

TierEvent levelsJewelsBox of Luck
Low1–3Bless, Soul— (no box)
Mid4–6Soul, Chaos, Life+0 (basic)
High7 (or 7–8 in Blood Castle)Creation, Guardian, Harmony+8 (excellent)

Important detail: these event rewards are added to the XP and Zen the events already gave — nothing was removed.

Buying jewels in the Event Points shop

You accumulate Event Points by killing monsters (you gain max(1, level/10) per kill) and spend them with the /loja command in-game. Type /loja to see your balance and the catalog, and /loja N to buy item number N. This is also where the Jewel of Chaos is reliably available.

#ItemPrice (Event Points)
1Jewel of Bless50
2Jewel of Soul60
3Jewel of Chaos90
4Jewel of Life150
5Jewel of Creation150
6Jewel of Guardian200
7Box of Luck120
8Box of Kundun (excellent)600
9Wings of Elf1000

Quick recap

  • Jewels drop by zone (chance 0.02–0.03), from the basics (Bless/Soul) in early maps to the rares (Guardian/Harmony) in the endgame.
  • Excellent items drop by zone as full sets, from Scale (Lorencia, 0.003) to Dragon Knight/Volcano/Sunlight (LaCleon, 0.02). Noria has no excellent.
  • Ancient is not in the zone droplist yet — it follows the server’s current configuration.
  • Bosses drop the Box of Luck (20%/25%/50% by tier); level 8 and 10 boxes deliver excellent items.
  • Events (Blood Castle, Chaos Castle, Devil Square) give jewels and Box of Luck to everyone who participates.
  • /loja (Event Points) sells jewels, Box of Luck, Box of Kundun and wings — and it’s the reliable source of the Jewel of Chaos.