Maps and Zones: where to grind at every level range
In MU Fighters the world is zoned by progression: you start in the beginner towns and unlock increasingly dangerous maps, and each zone hands you jewels and excellent gear that match your level range. The idea is simple: always grind in the right zone for your range, because that’s where monsters give decent XP AND drop what you actually need. This guide lays out the recommended route, what each map offers, and the order to follow.
The recommended route
The official leveling progression is:
Lorencia → Noria → Devias → Atlans → Lost Tower → Tarkan → Aida → Kanturu…
That’s the backbone. From there, end-game branches out into zones like Icarus, Swamp of Calmness, and LaCleon. The golden rule of zoning: low-level zones drop basic jewels and common sets; advanced zones drop the high jewels (Life, Creation, Guardian, Harmony), excellent gear, and rare items.
How to read each map’s level range
Every zone has a monster level range in which the map drop is active. If your character is way below or way above that range, you’re not using the map efficiently. Use the table below as your master map — the Level range column is the configured monster-level range for each drop:
| Order | Zone | Level range | Focus |
|---|---|---|---|
| 1 | Lorencia | 2–40 | Absolute start |
| 2 | Noria | 1–30 | Start (Lorencia alternative) |
| — | Dungeon | 19–80 | Early transition |
| 3 | Devias | 20–90 | Early/mid |
| 4 | Atlans | 43–74 | Mid |
| 5 | Lost Tower | 47–90 | Mid |
| 6 | Tarkan | 72–93 | Mid-high |
| — | Icarus | 75–108 | High |
| 7 | Aida | 72–120 | High |
| — | Kanturu I | 80–129 | High |
| — | Swamp of Calmness | 95–137 | End-game |
| — | LaCleon | 102–148 | End-game |
The ranges above are the ones configured for each zone’s drop. Master Level and other caps follow per the server’s current configuration.
Range 1 — Start (level 1 to ~40): Lorencia and Noria
This is where every character begins. These are the safest zones and they exist to net you your first jewels and basic sets.
Noria (range 1–30)
Alternative starting map. Drops only the most basic jewel:
| Zone | Range | Jewels that drop | Excellent |
|---|---|---|---|
| Noria | 1–30 | Bless | — (Noria has no excellent) |
Lorencia (range 2–40)
The home town. Gives you two jewels and your first excellent set:
| Zone | Range | Jewels that drop | Excellent (sets) |
|---|---|---|---|
| Lorencia | 2–40 | Bless, Soul | Scale set + sword |
Tip: stay in Lorencia/Noria until you can open Devias and Dungeon comfortably. Bless and Soul are the jewels you’ll lean on most early to level up your gear.
Range 2 — Mid (level ~20 to ~90): Devias, Dungeon, Atlans, and Lost Tower
This is where the game opens up. Zones start dropping Soul, Life and better excellent sets. It’s the longest farming phase before end-game.
| Zone | Range | Jewels that drop | Excellent (sets) |
|---|---|---|---|
| Dungeon | 19–80 | Bless, Soul | Brass, Plate + weapons |
| Devias | 20–90 | Soul, (+ an extra drop from the Wing group) | Plate, Dragon + weapons |
| Atlans | 43–74 | Soul, Creation (+ extra Wing-group drop) | Dragon, Sacred + weapons |
| Lost Tower | 47–90 | Soul, Life (+ extra Wing-group drop) | Legendary, Sacred + weapons |
Technical note: in Devias, Lost Tower, and Atlans, beyond the listed jewels, the server’s current configuration includes an additional drop from the wings (Wing) group. The exact content of that drop is per the server’s current configuration.
Tip: Atlans (43–74) and Lost Tower (47–90) overlap — pick based on the jewel you need. Atlans starts dropping Creation; Lost Tower starts dropping Life. Both are essential for high-level crafting.
Range 3 — Mid-high (level ~72 to ~120): Tarkan, Icarus, and Aida
The doorway to end-game. The noble jewels start showing up more often and the excellent sets get genuinely strong.
| Zone | Range | Jewels that drop | Excellent (sets) |
|---|---|---|---|
| Tarkan | 72–93 | Life, Creation (+ extra Wing-group drop) | Ashcrow, Eclipse, Storm Crow + weapons |
| Icarus | 75–108 | Life, Creation, Guardian | Black Dragon, Grand Soul, Divine + weapons |
| Aida | 72–120 | Life, Creation, Guardian | Divine, Dark Phoenix, Thunder Hawk + weapons |
In Tarkan, beyond Life and Creation, there’s an additional Wing-group drop (per the server’s current configuration).
Tip: Icarus (75–108) is where Guardian starts dropping — hold onto them, they’re expensive to get. Aida extends the range to 120 and drops the Divine/Thunder Hawk sets.
Range 4 — End-game (level ~80 to ~148): Kanturu, Swamp of Calmness, and LaCleon
The top of the progression. This is where the rarest jewels (Harmony) and max-level excellent sets drop. It’s where the strong characters camp and farm.
| Zone | Range | Jewels that drop | Excellent (sets) |
|---|---|---|---|
| Kanturu I | 80–129 | Creation, Guardian | Dark Phoenix, Dark Soul, Great Dragon + weapons |
| Swamp of Calmness | 95–137 | Creation, Guardian, Harmony | Great Dragon, Hurricane + weapons |
| LaCleon | 102–148 | Guardian, Harmony | Dragon Knight, Volcano, Sunlight + weapons |
Tip: Harmony only starts dropping in Swamp of Calmness (95–137) and LaCleon (102–148) — these are the zones where you finish your end-game builds. LaCleon sits at the top of the drop list, with the highest chances for strong excellent gear.
Summary table: drop chance by zone
The map drop runs for every monster in the zone within its level range. The chances below are the ones configured for each group (jewels and excellent):
| Zone | Jewel chance | Excellent chance |
|---|---|---|
| Noria | 0.03 | — |
| Lorencia | 0.02 | 0.003 |
| Dungeon | 0.02 | 0.004 |
| Devias | 0.02 | 0.005 |
| Lost Tower | 0.02 | 0.006 |
| Atlans | 0.02 | 0.006 |
| Tarkan | 0.025 | 0.008 |
| Icarus | 0.025 | 0.01 |
| Aida | 0.025 | 0.01 |
| Kanturu I | 0.03 | 0.012 |
| Swamp of Calmness | 0.03 | 0.015 |
| LaCleon | 0.03 | 0.02 |
These chance values are the starting figures from the server’s current configuration and may be calibrated in-game.
About bosses and events in the zones
Several of these zones host bosses that drop reward boxes (Box of Luck), tiered by range: mid bosses in zones like Lost Tower, Atlans, and Tarkan; high bosses in Icarus and Aida; and end-game bosses in Aida, LaCleon, Crywolf, and others. The exact map for each boss and the invasion schedules (Golden and Red Dragon) are per the server’s current configuration. For the full list of bosses, boxes, and events, check the dedicated guides.
Quick recap
- Level 1–40: Lorencia and Noria — grab Bless and Soul.
- Level 20–90: Devias, Dungeon, Atlans, Lost Tower — start farming Creation and Life.
- Level 72–120: Tarkan, Icarus, Aida — Guardian shows up, strong excellent sets.
- Level 80–148: Kanturu, Swamp of Calmness, LaCleon — Harmony and the best excellent in the game.
Follow the range, grind in the right zone, and each map will hand you exactly what you need to take the next step. Happy hunting!